Studio Arbido
The archive

Collectibles

Original works from the artists behind Studio Arbido. Each collectible is a one-of-one master piece from which a playing-card edition was created.

From the game1915

Objects from Total Devastation, made in runs. The count beside the label is how many pieces are still on the shelf.

Props & minifigures

Objects from Total Devastation, the video game in production. Each is made in a limited run, and the shelf below shows what is left of every one.

Sofa, pattern three

Set dressing · interior

212 of 300 remain

The one in every waiting room in the game. Moulded in two parts, with the seam left showing.

Field binoculars

Hand prop

47 of 120 remain

Carried in the second act. The eyecups turn.

Desk lamp, bent

Set dressing · office

183 of 250 remain

Bent at the neck because it was bent in the game, and nobody fixed it.

Ration crate

Set dressing · stores

361 of 400 remain

Stencilled on four sides. The lid comes off.

Wall clock, stopped

Set dressing · interior

9 of 150 remain

Stopped at the hour everything stopped. The hands do not move and that is the point.

Fuse panel

Fixture

118 of 200 remain

Three fuses and a main. Opens on a hinge.

Folding chair

Set dressing · interior

448 of 500 remain

Folds, actually folds.

Survey meter

Hand prop

None left Run of 80

The needle is painted on at the reading it holds through the whole third act.

Rotary telephone

Set dressing · office

64 of 180 remain

The dial turns and clicks back. The handset lifts off.

Steel locker

Set dressing · stores

157 of 220 remain

Vented door, working latch, one dent put in by hand.

Fuel canister

Hand prop

298 of 350 remain

Twenty litres, empty, as it is every time you find one.

Wall fan

Fixture

18 of 140 remain

The blades turn when you flick them. The cage does not come off.

Placeholder objects and placeholder runs. Swap each drawing for a photograph as the pieces are made.

Available05

Numbered by hand, in the order they are packed. When the count runs out it is not reprinted.

Backer coin

SINGLE COIN · EDITION OF 100

One coin, exactly as it comes to the table in play. A hundred of them exist.

Edition of 100100 remain

Backer coin set

COMPLETE SET · EDITION OF 50

Every coin the game calls for, in one set — enough to equip a table rather than enough to put on a shelf. Fifty sets, and the coins in them are the same coins sold one at a time.

Edition of 5050 remain

First prototype game

ONE ONLY · THE FIRST BUILD

The first complete build of the game, made before anything about it was settled. There is one. This is it.

Edition of 11 remain
Not for sale yet

Retired card

CUT FROM THE DECK · EDITION OF 60

A card that was in the game and is not any more — printed, played, and then removed by the rule that replaced it. Sixty were kept back.

Edition of 6060 remain

Limited edition bomb

CAST METAL · EDITION OF 20

In the game, the bomb is the one thing you win by buying. This is the bomb as an object: cast in metal, in an edition of twenty, and the rule stands.

Edition of 2020 remain